Super Renders Farm
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General Information
Locality: Fullerton, California
Phone: +1 714-383-0800
Website: superrendersfarm.com
Likes: 5661
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[Update] Vray 5 for 3DS Max We are pleased to announce that V-Ray 5 is now available on our farm. Some highlights in V-Ray 5 for 3ds Max: - LIGHT MIXING Explore lighting possibilities interactively in real-time. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you’d like to have in your scene.... - LAYERED COMPOSITING The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer without the need for a separate post-processing app. - MATERIAL MANAGER Efficiently browse from a library of over 500 render-ready materials including metals, glass, wood and more. - And other advantages, see more information at https://bit.ly/2SEzONd Let sign in and try to our services at: https://superrendersfarm.com #superrendersfarm #3dsmaxarchitecture #3dsmaxdesign #3dsmaxvray #3dsmaxvrayrender #animation #animationproject #animationworkshop #autodesk3dsmax #vray5
Dynamo a new cloth dynamics plugin for 3ds Max Dynamo is a (real-time) GPU accelerated cloth dynamics Plug-In for 3ds Max with 10-100x faster performance compared to the native cloth modifier. Being real-time, it enables natural interactions in real-time and moves the creation process from trial & error to something that is playful & fun. This shortens the trial-and-error loop that designers go through when creating new objects.... See more information at: https://bit.ly/2SDwjqq #superrendersfarm #3dsmaxrenderfarm #cloudrenderfarm#3dmodel #dynamo #cloudrenderingservice
Houdini 18.5 sneak peek SideFX has released a sneak peek video of features we can expect in Houdini 18.5 due out on October 15. Some of the highlights include: - A live bridge between Unity and Houdini vi session sync. - BSP brush support in Houdini Engine for Unreal, plus PDG, World Composition support and auto-streaming tiles. ... -A new services systems for faster task completion. -Comprehensive performance monitoring. -A Shotgun asset publishing tool . -Topo transfer with a conformal mesh solver, etc... See more information at: https://bit.ly/2SqbU7Q #SuperRendersFarm #cloudrenderingservice #Houdini18 #3dmodel #cloudrenderfarm
Cinema 4d, Arnold Renderer and Fusion workflow for compositing 3d Renders MographPlus has posted a tutorial explaining how to Composite Arnold AOVs in Fusion using an ACES color-managed workflow to create a back to beauty and a light mix composite. See more information at: https://bit.ly/3cGi2T5... #SuperRendersFarm #3dmodel #cinema4d #cloudrenderingservice #cloudrenderfarm #arnold See more
RenderStacks 1.06 released QuasiKrystal has announced an update to RenderStacks, its recently released render pass and generic task manager for 3ds Max. New features include 6 new modifiers including XRefSceneVisible, LayerPropsRender, LayerPropsDisplay, CoronaRenderSelected, CoronaOverrideMtl, and User tokens. This release also adds support for Camera Overscan in FStorm as well as general improvements to the Overscan code.... See more information at https://bit.ly/2FRvuHo #SuperRendersFarm #cloudrenderingservice #3dmodel #3dsmaxrenderfarm #cloudrenderfarm
Cinema 4D R23 released Maxon has announced the release of Cinema 4D Release 23. The release gains improvements to animation and UV workflows, character animation toolset, and the inclusion of Magic Bullet Looks technology. To see a full list of what’s new, visit: https://bit.ly/2Zs7FN2... #SuperRendersFarm #Cloudrenderingservice #cloudrenderfarm #Cinema4D #3Dmodel
Blender 2.90 released The Blender Foundation has announced the release of Blender 2.90 with improvements to EEVEE, Cycles, sculpt, VR, animation, modeling, UV editing and much more. Watch the video for a preview of what’s new and see a full list on https://bit.ly/2Z42m6v #SuperRendersFarm #cloudrendering #updateBlender #blender290 #blenderrenderfarm #BlenderCycles #3DBlender
Autodesk has announced the release of 3ds Max 2021.2 which includes several new features and improvements, including some big changes to the extrude tools. The most eye-catching feature of the new release is a new Smart Extrude set of tools that allow the user to extrude (using the keyboard shortcuts introduced in the previous version) and the mesh will be automatically cleaned up and unified with the existing adjacent co-planar surfaces. Thanks to this new workflow, users can minimise the need to stop regularly and fix problematic geometry. See more information at: https://bit.ly/2YNYEgS #superrendersfarm #cloudrendering #3dsmax2021 #renderfarmservice #3dsmaxnewfeatures
Corona 6 for Cinema 4D release Chaos Czech has announced the release of Corona Renderer 6 for Cinema 4D. New features include distance-aware materials, a new sky model that can accurately depict twilight and dawn an adaptive environment sampler for more accurate environment lighting, new bloom and glare controls, and the ability to automatically remove tiling artifacts using a new UVWRandomizer map Currently, Super Renders Farm is planning to install Corona 6 for C4D in the s...oon time and update information at:https://superrendersfarm.com #SuperRendersFarm #corona6 #corona6forC4D #cloudrendering #C4Drenderfarm #renderfarmservice See more
Scene files open slowly over network environment in 3ds Max When opening scenes from a network location (such as a RAID), 3ds Max takes an unusually long time to load the MAX file, a smaller scene may take 20-30 minutes to open when pulled across a network environment. There are some causes: ... - Updates needed to the Operating System. - Updates needed to the Network. - Updates needed to Antivirus / Firewall. - Bitmap assets are not using UNC Paths. - Some iToo Forest Pack assets may cause slowdowns from a network setting. See more information at: https://bit.ly/31q4Z3V #Superrendersfarm #cloudrendering #3dsmaxrenderfarm #renderfarmservice See more
PolyCloth ClothBrush Plugin for 3dsMax 3D model PolyDesign has announced PolyCloth, a new physics-based released cloth sculpting plugin for 3ds Max. PolyCloth is a multi-threaded & C++, physics-based cloth sculpting plugin that allows the user to sculpt wrinkles and folds, move the mesh and simulate cloth behaviour, use a shrink brush to pinch the surface of cloth, use an expand brush to increase the surface area of cloth and add wrinkles, use a smooth brush to smooth out exi...sting wrinkles and more. The release of PolyCloth makes 3ds Max the latest DCC to gain cloth sculpting tools following the recent announcements from Blender and ZBrush. PolyCloth is compatible with 3dsMax 2016 and above and costs $59.00. Find out more on: https://bit.ly/34nmHqy #SuperRendersFarm #cloudrendering #3dsmaxrenderfarm #PolyClothClothBrushPlugin
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