CGchannel
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General Information
Locality: Los Angeles, California
Address: 1015 N Cahuenga Blvd 90038 Los Angeles, CA, US
Website: www.cgchannel.com/
Likes: 120333
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Physics Whiz, Adobe's experimental physics-aware layout tool, lets users lay out 3D scenes in real time, with realistic gravity and collisions. Check it out here, along with the new photogrammetry and material capture tools unveiled at Adobe MAX 2020: https://bit.ly/37GavDd
See how creative agency Hobbes choreographed 200 drones into a giant flying head lip-syncing to VWLS' 'High in Heaven', using facial mocap recorded with the Moves by Maxon app for Cinema 4D: https://www.youtube.com/watch?v=k6zYz_9bzWg
Watch 3D artist Will Wallace's beautiful CG breakdown of RZECZ, his photorealistic animated short, created in homage to the dystopian surrealist painter Zdzisaw Beksiski: https://vimeo.com/468855093 Tools used include: 3ds Max, V-Ray, Houdini, After Effects
Watch Digiteyes' technical breakdown of Tokyo Night, its neon-drenched CG 'promo' for the Peugeot e-208, created as an in-house R&D project: https://vimeo.com/470725327
Check out Lightcut Film's VFX breakdown of a CG porcupine from Italian TV series Imma Tataranni - Sostituto Procuratore: https://vimeo.com/470112175
Check out team lead Dylan Lu's neat technical breakdown of a full CG animated promo for Tesla China and Tencent's PUBG Mobile, created in Blender and Cinema 4D: https://vimeo.com/469432374
Learn how to animate a combat finishing move in Maya in The Gnomon Workshop's new real-world games animation tutorial, recorded by Destiny 2 animator Patrick Przybyla: https://bit.ly/3kmFp71
Check out SideFX technical artist Emily Fung's breakdown of a white phosphorus explosion, created using Houdini 18.5's new Pyro tools: https://vimeo.com/470334221 Read our run-down of the other new features in Houdini 18.5: https://bit.ly/3ikNxmF
The Blender Foundation has joined open standards body Khronos Group. Its Associate Membership gives it more influence over the development of graphics standards important to Blender, like OpenCL, OpenXR and Vulkan: https://bit.ly/2IY3p2J
Watch Sony Pictures Imageworks' excellent narrated VFX breakdown of Black Wind's CG double from Mulan, starting with a 3D scan of the real horse, and covering rigging, muscle and cloth simulation and real-time grooming in Fiber, the studio's in-house hair tool: https://www.youtube.com/watch?v=0JRwE3h3J48
Adobe has updated its digital painting apps. Fresco 2.0 adds a new text system, smudge tool, in-app collaboration, version history and livestreaming, and support for iPhone as well as iPad and Windows: https://bit.ly/3m8zLWx Photoshop for iPad 2.0 is a smaller update: https://bit.ly/302OsSW
Image Engine's excellent VFX breakdown of its work on Season 2 of The Twilight Zone features some creative CG creepy-crawlies, including this titanic tarantula: https://vimeo.com/469978358
Houdini 18.5 just shipped with a bang. Read our run-down of the key features in the latest update to SideFX's procedural software, including the new procedural character rigging system, simulation features and shot layout tools - plus a sneak peek at the Karma GPU renderer: https://bit.ly/3ikNxmF
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